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Short Films

I have always had a strong interest in animation - Houdini, Cinema 4D, and Unreal Engine are my tools of choice when working with visual effects, character animation, and rendering. I’m always trying to learn new skills to enhance my creative toolkit.

40K Fan-Animation Project (2022)

Render achieved in Unreal Engine and Lumen.

Batman (2022) Lighting Study

Render achieved in Unreal Engine and Pathtracing.

Bob the Digital Human (2022)

Render achieved in Unreal Engine and Lumen.

Flowing Water

Render achieved in Cinema 4D and Octane Render

Dinosaur Control Rig (UE5)

Render achieved in Unreal Engine and Lumen.

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